In Part 2 of this tutorial, Imagineer Systems Product Manager Martin Brennand
goes through setting up a simple card set extension scene in Nuke using the
exported FBX data from Mocha. In Part 1, Martin takes you through setting up a
camera solve in Mocha Pro, then exporting to FBX. You can see Part 1 here:
https://vimeo.com/69236188 Thanks to Steve Blasini at BFX Imageworks for the
footage!
goes through setting up a simple card set extension scene in Nuke using the
exported FBX data from Mocha. In Part 1, Martin takes you through setting up a
camera solve in Mocha Pro, then exporting to FBX. You can see Part 1 here:
https://vimeo.com/69236188 Thanks to Steve Blasini at BFX Imageworks for the
footage!
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